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Respecto a los retos legacy en Los Sims 3

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Respecto a los retos legacy en Los Sims 3

Notapor KingeOrge » 26 Ene 2010, 17:12

Hola a todos, quería preguntar lo siguiente, ¿Alguien ha hecho ya en los Sims 3 un reto legacy? y si es asi.. ¿donde puedo encontrar las normas oficiales adaptadas a Los Sims 3 del Legacy challenge? (no las encuentro en ningun lado) Solo era para eso. Muchas gracias
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Re: Respecto a los retos legacy en Los Sims 3

Notapor Delry » 26 Ene 2010, 19:11

Precisamente ayer queria iniciar uno.

Aqui estan las reglas que pusieron en el foro oficial de EU. Perdon por no traducirlo, pero es mucho. El reto es extremadamente largo ya que abarca 10 generaciones, tal vez lo intente, aunque yo a lo mucho aguanto 3 generaciones :lol:

Note, items in bold have been modified from the original posting. Please take note of them.

Legacy Challenge

The Legacy Challenge is a long, 10-generation challenge where you start out with a single founder and very humble beginnings and try to lead the family to fame, fortune and success over the course of 10 generations.

Starting out
Create a brand new game file. You will be using this file exclusively to play your Legacy Challenge. You may use an existing game file, but your Legacy family must immediately become the “Active Household” and not cease to be active for the duration of the challenge. You may select any neighborhood.

The challenge begins with a single founder. Make this founder in Create A Sim. They may be male or female. They may be any age that can have children (YA, Adult and Elder for males, YA and Adult for females). You have full choice over their look, color and clothing. Custom content may be used if you like, including create-a-style custom patterns and colors. You may choose all 5 traits as well as their three favorite likes (food, music and color) and a lifetime want. No other sims may be created in the founder’s family. Be creative with the family name, you’ll be seeing it for quite some time.

Now to place the founder. While you are free to choose either standard town, there is a very specific lot that must be used. If you move into Riverview, you must move into “345 Riverblossom Hills Drive”. If you move into Sunset Valley, you will be moving into “15 Summer Hill Court”. The common thread between these lots is that they are large, empty and cost $14,700. Yes I know that leaves you with only $1,300 in cash to build a house, that’s the point. All legacies start out with very humble beginnings and expect your founder to live like a hobo for awhile. If additional neighborhoods are made available with mods or EPs, or we gain the ability to plop our own lots down, they may be used, as long as the lot in question is completely empty and costs at least $14,700.


Rules:
No cheating. Plain and simple, no money or mood cheats. You may use custom objects, as long as their price and mood effects are in line with similar ‘official’ objects. Objects purchased from the Sim Store are considered 'official' as well as the ones included with the game.
Aging and story progression must be on and lifespans set to the normal level.
You are allowed to play with any Mod that does not give you a signifigant advantage over a player without the mod. The only specific mod I know of at the moment, Awesome Mod, is allowed.
The Legacy family must be the “Active Household” during the entire challenge. You may never switch the active household to another family. If you want to take a break from Legacy play, it is recommended you play in another saved game slot.
No Ambrosia! Your sims may learn the recipe for Ambrosia, but may not cook or consume the dish. Nor may ambrosia be used to resurrect ghosts.
You may not ressurect dead sims via the Science lab.
Sims may not consume life fruit to gain extra days to their lifespan.
You may age sims up via the birthday cake only once the game prompts you with a reminder of their impending birthday, not earlier. You do not have to use the birthday cake to age sims up, you can wait for the game to force the age transition if you wish.
Death Flowers may not be kept in inventory. You may gather and sell them, but cannot be used to ward off death

Black Market Restriction:
The Black Market is no longer being monitored by police. Kleptos, rummagers and theives are now allowed to liquidate their ill gotten goods for cash.





Moving Sims in:
Any sim may be moved into the Legacy Family via marriage or move-in except for the following:
Sims created by the player
Sims/households downloaded and imported from the exchange
Sims that had previously lived in the Legacy household but had since moved out
Sims that are identified by your sim as "Rich" are now fair game for all sims except your founder.

All other sims are fair game. You are allowed to create/download/import sims and families into your Legacy neighborhood, they just cannot join the family.
No sims/families may ever be merged into the Legacy family. If you wish to add members, they must be done in game.



Challenge concepts
Generation: Order of birth in relation to the family at large. Your founder is generation 1, your founder’s son/daughter would be generation 2, the grandchildren of the founder would be generation 3 and so on. The challenge ends the moment generation 10 is born.
Founder: The sim you create in CAS who starts the family.
Heir: The sim belonging to the family bloodline who is slated to bring in the next generation once he/she is old enough and finds a mate.
Spare: A sibling of an heir, who can become an heir should anything happen to the current heir. Spares may be fed to the time stream or kept on the lot if you wish. They are eligible to earn legacy points for the family.
Fed to the time stream: Moving a controllable sim out of the legacy house. A sim fed to the time stream no longer can generate legacy points for the family, but still may be interacted with. Legacy points that have already been earned by this sim still count towards your total, even after you move the sim out.
Legacy Points: Your score for the challenge, earned in a variety of ways described below. The goal of the challenge is to get as many legacy points before the 10th generation.
Legacy House: The lot initially moved into by your founder. You may not move the family to another lot during the entire challenge. All heirs must be born in this house (or rather, born from sims living at this house, even if they use the hospital to give birth)
Bloodline: Any sim who can trace his or her family tree directly to the founder. Adopted sims are NOT part of the bloodline. Sims that are moved in are only considered part of the bloodline when they contribute to the birth of the next generation.
Mate: A sim brought in from outside the family to reproduce with the current generation’s heir to produce the next generation. When the next generation is born, the mate becomes part of the family bloodline and eligible to earn points.

Points:
You earn points for your family in the following ways.
Generation: You get 1 legacy point for your founder, and 1 point for every generation born until the 10th. You earn each point at the birth of the first child in each generation. Further births in that generation do not generate more points. Thus you can only earn a maximum of 10 total Generation points by completing the challenge and birthing the 10th generation.

Lifetime wants: You gain 1 point for every unique lifetime want fulfilled by a family member. The sim in question must be living in the legacy house and be part of the family tree to earn this point. Once a specific liftime wish has been fulfilled by a sim, further sims fulifilling that wish will not earn you a legacy point for doing so. There are 32 unique liftime wishes in the game, meaning you could earn a maximum of 32 points in this category.

Portraits: 1 point for creating a portrait of a family member and keeping it on display after their death. Like above, the sim must be part of the family tree and living in the legacy house to qualify for this point. You earn this point after the portrait is created, you do not have to wait for the sim in the portrait to actually die. Portraits are still worth their points even if the family member pictured is moved out of the house later on. The skill of the artist doing the portrait does not matter, as long as it features the sim in question it counts. Portraits may be of any size or style. Keep in mind that a sim must have a painting skill of at least 5 to get the option of painting a still life (needed to capture a sim’s picture).
Sims must be of Young Adult or older and living on the Legacy Lot at the time of painting to count for a portrait point.

Legacy House: Earn 1 legacy point for every $100,000 in net worth the house is worth. To get the net worth combine the "Furnished Value" of the house with the family's cash on hand. Round up. This category can have a maximum of 20 points earned, meaning a net-worth of 2,000,000

Aspiration Rewards: If a sim is able to earn 100,000 points worth of aspiration rewards, they earn your family 1 legacy point. You are free to spend aspiration points as you gain them, it is your lifetime total, not your current total, that matters for this point. Like the other sim-based points, this may only be earned by family members. You may earn an additional point in this category from a sim if they somehow earn 200,000 points in their lifetime. .

Birth and growing up

Whenever a sim is born or ages up, they will often obtain new traits. Sometimes these traits are randomly assigned by the game. Other times the game lets you pick them. In the Legacy Challenge, all traits are random. If you are given the option to pick traits for any sim, you must hit the random button and accept the trait that is randomly assigned. The only exception is if you are playing with the "Family Trait" optional rule. If you are, and the family trait is one of the options, you may select that trait rather than hitting the random button.
Death
Sims that die on the family lot may be kept around as ghosts, or may be moved to a cemetery. It is up to you. If a sim dies and you forgot to get their portrait, making a portrait of their ghost does not count. If the bloodline is cut short by death, the challenge ends immediately. It is always a good idea to have at least one spare in case the heir perishes. Even if ghosts become playable, they may not earn any further points for the family. Ghost babies are not considered part of any bloodline.

Bringing in the next generation.
In order to bring in the next generation, a new sim must be born. Adoptions do not carry the family bloodline and thus don’t count. (You are still allowed to adopt sims if you really want to, but they won’t help point wise) If the heir is male, you must move their mate into the legacy family house before having a baby. If the heir is female, she may move her mate in, or simply get pregnant while off the lot. In either case, the heir and their mate don’t have to be married. Sims may be born at home or in a hospital, whichever you prefer. The moment the next generation is born, the heir’s mate officially becomes part of the family bloodline (and thus can earn lifetime want, aspiration perk and portrait points for you, provided they are living in the Legacy House).

Optional Rules
These are optional rules you may play with if you wish. They don’t affect your score in any way, and are merely tools to help establish a theme for your family.

Family Trait
When creating your founder in CAS, choose one of the founder’s 5 traits to become the ‘family trait’ for your legacy family. There after, every sim born to the legacy family must possess this trait by the time they reach young adulthood. If they do not inherit it at birth, you must choose that trait the moment you are given the option to. The remaining traits still must be rolled for.

Matriarchy/Patriarchy

Whatever gender your founder was, this must be the gender of every heir. Meaning if you started with a female founder, only female children may become the heir to bring in the next generation. Children of the other gender are still counted as part of the family bloodline and may still earn the family points, they simply may not bring in the next generation.
A male dominant family is called a Patriarchy, a female dominant family is a Matriarchy.

Story Teller

A popular practice is to write a story for your Legacy family and upload it in chapters. If you feel the creative energy, why not try uploading your own story? There is no in-game bonus for doing this, but the addition to the community is always welcome!




FAQ

Why do I have to buy such a big lot. I barely have money in the beginning.
Early poverty is a hallmark of the challenge. A large plot of land not only drains the available cash from your starting funds, it gives you the ability to build some epic sized legacy homes as you play through the generations and get more wealth.

If I’m playing with the family trait option, does my sim’s mate have to have that trait too?
No.

Can I move in/marry sims into the legacy home that aren’t going to help bring in the next generation?
Yes, keep in mind that they don’t earn any points for the family. Even sims that are destined to help bring in the next generation won’t count as part of the family until the next generation is actually born.

Does the first born have to be the heir?

No, as long as they are part of the bloodline and born on the legacy house they are eligible to be an heir, regardless of order of birth. They must be the proper gender if playing with the matriarchy/patriarchy option.

Are collection items, such as rocks, insects and seeds subject to the black market restriction?

No, you are allowed to sell any collection items you find...as long as they weren't stolen out of someone's house or garbage.



http://forum.thesims3.com/jforum/posts/list/39862.page
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Re: Respecto a los retos legacy en Los Sims 3

Notapor Skellington » 26 Ene 2010, 20:11

Es fantástico, muchas gracias Delry.
Voy a ver si tengo la paciencia de traducirlo.... :P
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Re: Respecto a los retos legacy en Los Sims 3

Notapor Caffeine » 26 Ene 2010, 20:21

Precisamente ayer queria iniciar uno.

¿Ya tienes nueva tarjeta gráfica?
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Re: Respecto a los retos legacy en Los Sims 3

Notapor xXJuAnJi05Xx » 26 Ene 2010, 21:17

Nunca he hecho estas cosas. ¿Que es un legacy? ¿Donde puedo encontrar las normas de los legacys de Los Sims 2?

Muchas gracias por adelantado. :D
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Re: Respecto a los retos legacy en Los Sims 3

Notapor Delry » 26 Ene 2010, 21:41

Caffeine escribió:
Precisamente ayer queria iniciar uno.

¿Ya tienes nueva tarjeta gráfica?


Sip. Estoy rebotando de felicidad porque a mitad de la semana pasada me regalaron una por mi cumpleaños. :D Mi computadora no aguanta los modelos nuevos, pero la grafica que me regalaron es un modelo un poquito mas potente y pude subir los graficos del sims 3 un poco mas y sigue muy fluido el juego :mrgreen:
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Re: Respecto a los retos legacy en Los Sims 3

Notapor Delry » 26 Ene 2010, 22:18

xXJuAnJi05Xx escribió:Nunca he hecho estas cosas. ¿Que es un legacy? ¿Donde puedo encontrar las normas de los legacys de Los Sims 2?

Muchas gracias por adelantado. :D


Arriba esta explicado de manera breve, pero traduzco un poco y explico

Un Legacy es un desafio largo de 10 generaciones (el numero de generaciones puede variar), donde se inicia con un fundador, con un comienzo humilde y debes tratar de llevar a la familia a la fama, la fortuna y el exito a lo largo de esas 10 generaciones.

Normalmente comienzas en un lote de tamaño enorme o gigantesco (En el reto que les puse arriba mencionan el lote vacio entre las mansiones del Solar y Alto como el lugar para elegir) y tienes que empezar con un sim soltero a vivir en el. No debes usar trucos de ningun tipo, ni para obtener dinero, ni para aumentar necesidades, debes conseguir todo de manera legal (En el sims 2 algunas reglas no permiten el uso de recompensas). Teniendo en cuenta esto empezaras en un lote gigante con apenas una caseta para el baño y una cama para dormir.

El reto consiste en hacer crecer la familia a lo largo de esas generaciones y construir una megamansion. Paralelamente puedes cumplir deseos de toda la vida o realizar otros retos, pero eso ya depende de en que te estes basando.

No puedes mudarte de lote, debes jugar siempre en el mismo lote, por eso se elige uno de los lotes mas grandes. Si quieres puedes sacar a algunos sims de la casa (si tienes muchos hijos por ejemplo), pero estos ya no pueden regresar a la familia despues de que lo hagas. Pero debes tener en cuenta que siempre debe de haber alguien que continue la familia.

Para el sims 2 hay algunas paginas que fabricaban lotes para los legacys, por ejemplo Simcasticdesigns las hacia pero parece que ya las quitaron, es una lastima porque eran buenas. Pero puedes intentar hacer tu una casa pequeña, recuerda que de preferencia debe de ser en un lote enorme para hacer mas interesante el reto, ya que te quedaran apenas unos simoleones para empezar y los primeros dias te las veras duras.



Existen muchas variaciones y maneras de puntuar. Lo que se explica arriba en el post en ingles es una de las mas simples. Eso ya depende de que tanto te quieras complicar la vida.
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Re: Respecto a los retos legacy en Los Sims 3

Notapor KingeOrge » 26 Ene 2010, 23:45

Gracias Delry, a ver si alguien se anima a traducirlo por que yo de inglés se lo justo.. jejeje, de todas formas me sigue pareciendo mal que uno no se pueda mudar en el legacy, al menos aqui en Los Sims 3 eso debería estar cambiado ya que le han dado mucha importancia a lo de que el barrio sea un elemento vivo, además no creo que sea hacer trampa mudar a una familia a otra casa siemrpe que el dinero sea obtenido de forma legal. :D saludos
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Re: Respecto a los retos legacy en Los Sims 3

Notapor Diego2040 » 27 Ene 2010, 02:07

Yo supongo que no hay problema si cada uno hace un poco sus reglas, no? Lo que no entiendo muy bien es cómo funciona, es decir, ¿es concurso? ¿o se lo hace por satisfación de llegar a la 10° generación? ¿Existe algún juez que controla que no haces trampa? :mrgreen:

PD: Te felicito Delry por tu nueva placa, esperamos ver pronto más de Ciudad Trebol y tu blog!
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Re: Respecto a los retos legacy en Los Sims 3

Notapor Caffeine » 27 Ene 2010, 16:16

¿De verdad que no habiáis oido hablar antes del reto Legacy? Si es más viejo que el hilo negro... Se creó como estilo de juego poco después de salir los sims 2... La mayoría de los foros de los sims tienen incluso su propio apartado para él donde los usuarios van contando como avanzan sus familias.
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Re: Respecto a los retos legacy en Los Sims 3

Notapor Skellington » 27 Ene 2010, 16:46

Yo sí los conocía, pero en CS no habían llamado demasiado la atención (probablemente porque los mejores son en inglés, y nosotros somos traductores perezosillos.... :mrgreen:)
Si más gente empieza a hacer éste u otro que encontréis interesante, podríamos abrir un tema para comentarlo.
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Re: Respecto a los retos legacy en Los Sims 3

Notapor Caffeine » 27 Ene 2010, 18:19

Cuando yo llegué a CS reconozco que me quedé un poco extrañada de que aquí nadie tuviera un legacy (porque estaba acostumbrada a verlos por todos los demás foros) :mrgreen:

Aparte, me imagino que las normas de los retos más conocidos estarán ya todas más o menos traducidas, ¿no?
A mi personalmente traducirlas me aburre mucho porque suelen incluir cosas del tipo "suma 10 puntos por esto y 5 por esto y resta 20 por esto otro", yo nunca juego contando puntos y esas partes me cansan. En cambio me gustan cuando proponen normas y dan ideas nuevas para jugar con los sims, ya sabéis que siempre ando en busca de ideas nuevas que poder robar :mrgreen: Por lo común, de cada reto me quedo con las cosas básicas y el resto lo ajusto yo a mi manera.
Tambien he de confesar que dejé de leer legacies porque en muchos saltaba a la vista rápidamente que se pasaban por el forro las reglas más elementales (dejando aparte que la mitad están penosamente fotografiados y, si cabe, aún peor escritos).
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Re: Respecto a los retos legacy en Los Sims 3

Notapor Skellington » 27 Ene 2010, 19:06

Pues nada, vamos a probar qué tal se nos da a nosotros :P. Ya lo he traducido y abriré un tema específico para el Legacy.
A ver si más de uno nos animamos. :D

Edito: Abierto aquí.
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