Así es para cambiar los TGI impuestos por defecto en el BAT:
On your computer, Goto:
Start_Run & Type in
regedit & click OK.
This will bring up the computers Registry.
Now, in the Registry, navigate and locate the following section:
HKEY_LOCAL_MACHINE / SOFTWARE / MAXIS / SimCity 4 / Tools
Here you should see three items;
(Default)
Model ID
User Group ID
Along with their applicable Columns.
The
HEX value under the DATA column is what would/should be changed [not the decimal value, but the Hex value].
So;
Model ID = Instance ID
User Group ID = Group ID
The User Group ID needs to be one that is recognised by the game, and may need to be of a specific value [like I explained further above about network items for example]. The Instance ID can generally be anything, however, this will not always be the case. Some particular types of FSH/S3D files require that a particular format be used with Instance IDs.
The [User] Group ID stays the same from one render to the next. The Instance ID though is incremented each time a render is done. Just be sure you do not have Bat running when you do this.
While I am at it:
No one is to use InstanceIDs in the 0x5####### Range, for either S3D files [that have a GroupID of 0xBADB57F1] &/or FSH files [that have a GroupID of 0x1ABE787D], at all. InstanceIDs that fall under this criteria should be considered reserved. If anyone has a problem with this, then you can just PM me.
And for those that don't have a single clue about what's being said in this post;
PERO:(Everyone should be careful!! Using regedit is dangerous and can trash your system.)
Yo no os lo recomiendo
